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#**ɽʯס;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al multi_go {walk2 {nu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {wu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {unwield @fight_weapon;nu;te2;walk2 {eu;te2;walk2 {wd;wu;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}
#**ɽӭͤ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al multi_go {walk2 {nu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {wu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {unwield @fight_weapon;nu;te2;walk2 {eu;te2;walk2 {wd;wu;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}
#**ɽַľ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al multi_go {walk2 {nu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {wu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {unwield @fight_weapon;nu;te2;walk2 {eu;te2;walk2 {wd;wu;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}
#**ɽʯ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al multi_go {walk2 {nu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {wu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {unwield @fight_weapon;nu;te2;walk2 {eu;te2;walk2 {wd;wu;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}
#**ɽֹ㳡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;s;s;e;multi_finish}}}}}}}
#**ɽ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;s;s;e;multi_finish}}}}}}}
#**ɽȡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;s;s;e;multi_finish}}}}}}}
#**ɽ֤Ժ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;s;s;e;multi_finish}}}}}}}
#**ɽֹ¥СԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;s;s;e;multi_finish}}}}}}}
#**ɽֹ㳡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;arrive}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;w;s;s;w;multi_finish}}}}}}}}
#**ɽֶ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;arrive}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;w;s;s;w;multi_finish}}}}}}}}
#**ɽֶȡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;arrive}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;w;s;s;w;multi_finish}}}}}}}}
#**ɽ¥СԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;arrive}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;w;s;s;w;multi_finish}}}}}}}}
#**ɽիá;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;arrive}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;w;s;s;w;multi_finish}}}}}}}}
#**ɽҡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;arrive}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;w;s;s;w;multi_finish}}}}}}}}
#**ɽַ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;n;e;e;arrive}}};#al multi_go {walk2 {n;te2;walk2 {s;s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {#3 w;s;s;w;multi_finish}}}}}}
#**ɽ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;n;e;e;arrive}}};#al multi_go {walk2 {n;te2;walk2 {s;s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {#3 w;s;s;w;multi_finish}}}}}}
#**ɽֲ԰ӡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;n;#3 e;s;s;se;s;s;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {n;n;nw;n;n;#3 w;s;s;w;multi_finish}}}}}}
#**ɽ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;n;n;w;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {#if (@party=shaolin) {wipe_id=ningjing zhiyuan} {#if (@exp1>1000000) {wipe_id=xuansheng dashi} {wipe_id=ningjing zhiyuan}};s;sw;w;wipe ʦ {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {n;e;e;s;s;e;multi_finish}}}}}}
#**ɽֹ¥һɽֹ¥ɽֹ¥ɽֹ¥Ĳɽֹ¥ɽֹ¥ɽֹ¥߲;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;n;w;enter;arrive}}};#al multi_go {walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {#6 d;out;e;s;e;multi_finish}}}}}}}}
#**ɽ¥һɽ¥ɽ¥ɽ¥Ĳɽ¥ɽ¥ɽ¥߲;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;e;enter;arrive}}};#al multi_go {walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {#6 d;out;w;s;w;multi_finish}}}}}}}}
#**ɽ޺һɽ޺öɽ޺ɽ޺Ĳɽ޺岿ɽ޺ɽ޺߲ɽ޺ð˲ɽ޺þŲ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al multi_go {walk2 {#6 w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#5 s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {#4 n;multi_finish}}}}}}}}}}}
#**ɽְһɽְöɽְɽְĲɽְ岿ɽְɽְ߲ɽְð˲ɽְþŲ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al multi_go {walk2 {#6 e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#5 s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {#4 n;multi_finish}}}}}}}}}}}
#**ɽ޺á;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al multi_go {walk2 {#2 e;te2;walk2 {#4 w;te2;walk2 {#5 w;te2;walk2 {multi_finish}}}}}
#**ɽְá;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al multi_go {walk2 {#2 e;te2;walk2 {#4 w;te2;walk2 {#5 w;te2;walk2 {multi_finish}}}}}
#**ɽ䳡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al multi_go {walk2 {#3 w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;te2;walk2 {e;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;#8 e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;n;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;multi_finish}}}}}}}}}}}}}}}}}}}}
#**ɽ䳡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al multi_go {walk2 {#3 w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;te2;walk2 {e;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;#8 e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;n;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;multi_finish}}}}}}}}}}}}}}}}}}}}
#**ɽֲȡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;arrive}}};#al multi_go {walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {n;e;s;e;e;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}
#**ɽɮ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;arrive}}};#al multi_go {walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {n;e;s;e;e;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}
#**ɽֻ֡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;nw;arrive}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {e;e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;nw;arrive}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {e;e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;nw;arrive}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {e;e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;nw;arrive}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {e;e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;nw;arrive}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {e;e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽַ߿;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;nw;arrive}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {e;e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽ֡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {e;n;ne;arrive}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {n;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}
#**ɽҩԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {e;n;ne;arrive}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {n;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}
#**ɽֺ㳡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#3 n;arrive}}};#al multi_go {walk2 {n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;multi_finish}}}}}}}}
#**ɽֺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#3 n;arrive}}};#al multi_go {walk2 {n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;multi_finish}}}}}}}}
#**ɽִ󱯵;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}
#**ɽֵ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}
#**ɽƽ̨;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}
#**ɽ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}
#**ɽֽ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}
#**ɽִ۱;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}
#**ɽ̨ס;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;arrive}}};#al multi_go {walk2 {nu;#4 n;e;n;w;n;te2;walk2 {nu;te2;walk2 {multi_finish}}}}
#**ɽѩͤ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;arrive}}};#al multi_go {walk2 {nu;#4 n;e;n;w;n;te2;walk2 {nu;te2;walk2 {multi_finish}}}}
#**ɽַɾ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;#4 w;ta;setdo {arrive}}}};#al multi_go {walk2 {u;te2;walk2 {n;te2;walk2 {multi_finish}}}}
#**ɽֲҡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;#4 w;ta;setdo {arrive}}}};#al multi_go {walk2 {u;te2;walk2 {n;te2;walk2 {multi_finish}}}}
#**ɽַҡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;#4 w;ta;setdo {arrive}}}};#al multi_go {walk2 {u;te2;walk2 {n;te2;walk2 {multi_finish}}}}
#**ɽС·;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;w;ta;setdo {arrive}}}};#al w_back {w;nw;sw;w;w;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {#4 e;te2;walk2 {e;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}}}}
#**ɽСϪ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;e;e;ne;se;e;ta;setdo {arrive}}}};#al multi_go {walk2 {jump xiaoxi;te2;walk2 {enter;te2;walk2 {multi_finish}}}}
#**ɽϪԿյء;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;e;e;ne;se;e;ta;setdo {arrive}}}};#al multi_go {walk2 {jump xiaoxi;te2;walk2 {enter;te2;walk2 {multi_finish}}}}
#**ɽֲؾһ¥;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;e;e;ne;se;e;ta;setdo {arrive}}}};#al multi_go {walk2 {jump xiaoxi;te2;walk2 {enter;te2;walk2 {multi_finish}}}}

#**ɽֲؾ¥;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;e;e;ne;se;e;jump xiaoxi;enter;ta;setdo {arrive}}}};#al multi_go {walk2 {wipe_id=daoyi chanshi;wipe һʦ {u;te2;walk2 {multi_finish}}}}

#**ɽС;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;e;e;ne;se;e;jump xiaoxi;enter;ta;setdo {arrive}}}};#al multi_go {walk2 {wipe_id=daoyi chanshi;wipe һʦ {u;tui chuang;jump chuang;te2;walk2 {s;te2;walk2 {multi_finish}}}}}

#**ɽСݡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;e;e;ne;se;e;jump xiaoxi;enter;ta;setdo {arrive}}}};#al multi_go {walk2 {wipe_id=daoyi chanshi;wipe һʦ {u;tui chuang;jump chuang;te2;walk2 {s;te2;walk2 {multi_finish}}}}}

#**ɽֹ㳡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;ta;setdo {arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;knock gate;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽǰ㳡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;ta;setdo {arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;knock gate;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽɽŵ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;ta;setdo {arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;knock gate;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽǰ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;ta;setdo {arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;knock gate;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽ¯;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;ta;setdo {arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;knock gate;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;ta;setdo {arrive}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;knock gate;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽС·;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;n;#3 e;s;s;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {se;te2;walk2 {s;te2;walk2 {n;nw;n;n;#3 w;s;s;w;multi_finish}}}}
#**ɽʯ·;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#5 n;ta;setdo {arrive}}};#al w_back {s;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;n;te2;walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;nu;n;n;te2;walk2 {n;n;e;n;w;n;nu;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}
#**ɽַá;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ta;setdo {arrive}}}};#al multi_go {walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;w;te2;walk2 {e;e;te2;walk2 {w;s;e;te2;walk2 {w;se;te2;walk2 {s;te2;walk2 {sw;multi_finish}}}}}}}}}}}}
#**ɽֽ̳;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ta;setdo {arrive}}}};#al multi_go {walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;w;te2;walk2 {e;e;te2;walk2 {w;s;e;te2;walk2 {w;se;te2;walk2 {s;te2;walk2 {sw;multi_finish}}}}}}}}}}}}
#**ɽֵزص;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ta;setdo {arrive}}}};#al multi_go {walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;w;te2;walk2 {e;e;te2;walk2 {w;s;e;te2;walk2 {w;se;te2;walk2 {s;te2;walk2 {sw;multi_finish}}}}}}}}}}}}
#**ɽֿճ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ta;setdo {arrive}}}};#al multi_go {walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;w;te2;walk2 {e;e;te2;walk2 {w;s;e;te2;walk2 {w;se;te2;walk2 {s;te2;walk2 {sw;multi_finish}}}}}}}}}}}}
#**ɽְµ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ta;setdo {arrive}}}};#al multi_go {walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;w;te2;walk2 {e;e;te2;walk2 {w;s;e;te2;walk2 {w;se;te2;walk2 {s;te2;walk2 {sw;multi_finish}}}}}}}}}}}}
#**ɽǧ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ta;setdo {arrive}}}};#al multi_go {walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;w;te2;walk2 {e;e;te2;walk2 {w;s;e;te2;walk2 {w;se;te2;walk2 {s;te2;walk2 {sw;multi_finish}}}}}}}}}}}}
#**ɽƺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ta;setdo {arrive}}}};#al multi_go {walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;w;te2;walk2 {e;e;te2;walk2 {w;s;e;te2;walk2 {w;se;te2;walk2 {s;te2;walk2 {sw;multi_finish}}}}}}}}}}}}
#**ɽֳ֡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ne;n;nw;#3 n;ta;setdo {arrive}}}};#al multi_go {walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;w;te2;walk2 {nu;te2;walk2 {ne;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽɽ·;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ne;n;nw;#3 n;ta;setdo {arrive}}}};#al multi_go {walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;w;te2;walk2 {nu;te2;walk2 {ne;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽֻȡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ne;n;nw;ta;setdo {arrive}}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽִĦԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ne;n;nw;ta;setdo {arrive}}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽִĦԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ne;n;nw;ta;setdo {arrive}}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}
#**ɽݳǡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;ta;setdo {arrive}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽɽ¡;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;ta;setdo {arrive}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽ﹡ߡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;ta;setdo {arrive}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽСԺ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;ta;setdo {arrive}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;ta;setdo {arrive}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽСݡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;ta;setdo {arrive}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽҡ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;ta;setdo {arrive}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}

********ɽ֮ɽ********

#**ɽɽ·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {arrive}};#al multi_go {walk2 {w;te2;walk2 {nw;wu;nd;te2;walk2 {#4 nu;nw;te2;walk2 {nw;ne;te2;walk2 {multi_finish}}}}}}
#**ɽʤ¡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽʤ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽڷ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;nu;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽƺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#2 nu;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽϿ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#3 nu;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽСϿ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽš;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽ̫ڡ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽء;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;n;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽš;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#2 n;arrive}};#al multi_go {walk2 {multi_finish}}
#**ɽԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;arrive}};#al multi_go {walk2 {ne;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}
#**ɽʯ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {n;te2;walk2 {#3 n;te2;walk2 {nu;n;nu;te2;walk2 {multi_finish}}}}}}
#**ɽңͤ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {n;n;te2;walk2 {multi_finish}}}}
#**ɽи;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#3 n;te2;walk2 {multi_finish}}}}
#**ɽҩ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#3 n;w;w;te2;walk2 {multi_finish}}}}
#**ɽŷ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#3 n;e;e;te2;walk2 {multi_finish}}}}
#**ɽ߾;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;te2;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}
#**ɽʯ·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#3 n;w;te2;walk2 {e;e;te2;walk2 {w;n;nu;n;w;te2;walk2 {e;e;te2;walk2 {multi_finish}}}}}}}
#**ɽ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;n;w;w;te2;walk2 {multi_finish}}}}
#**ɽ鷿;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;n;#3 w;te2;walk2 {multi_finish}}}}
#**ɽԯ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;n;w;w;s;te2;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;n;w;w;n;te2;walk2 {multi_finish}}}}
#**ɽ޵;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;n;e;e;te2;walk2 {multi_finish}}}}
#**ɽҡ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;n;#3 e;te2;walk2 {multi_finish}}}}
#**ɽ򷻡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;n;#2 nu;te2;walk2 {multi_finish}}}}
#**ɽ̨;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;u;ta;setdo {w;nw;wu;nd;#4 nu;nw;nw;ne;nu;#3 n;arrive}};#al multi_go {walk2 {#if (@party=songshan) {wipe_id=ningjing zhiyuan} {#if (@exp1>1200000) {wipe_id=ding mian} {wipe_id=ningjing zhiyuan}};wipe  {#4 n;nu;n;#3 nu;te2;walk2 {multi_finish}}}}



