
#**ʯ|ӭͤ|ľ|ʯ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al w_back {s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {nu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {wu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {unwield @fight_weapon;nu;te2;walk2 {eu;te2;walk2 {wd;wu;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}

#**㳡|||֤Ժ|¥СԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {e;s;s;e;multi_finish}}}}}}}
#**㳡|||¥СԺ|ի|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;w;s;s;w;multi_finish}}}}}}}}

#**|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;n;e;e;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;te2;walk2 {s;s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {#3 w;s;s;w;multi_finish}}}}}}
#**԰;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;n;#3 e;s;s;se;s;s;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {n;n;nw;n;n;#3 w;s;s;w;multi_finish}}}}}}
#**;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;n;n;w;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {wi {xuansheng dashi} {w;te2};walk2 {n;te2;walk2 {s;s;te2;walk2 {n;e;e;s;s;e;multi_finish}}}}}

#**¥һ|¥|¥|¥Ĳ|¥|¥|¥߲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {w;n;w;enter;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {#6 d;out;e;s;e;multi_finish}}}}}}}}
#**¥һ|¥|¥|¥Ĳ|¥|¥|¥߲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;e;enter;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {#6 d;out;w;s;w;multi_finish}}}}}}}}

#**޺岿|޺|޺߲|޺ð˲|޺þŲ|޺Ĳ|޺|޺ö|޺һ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al w_back {#6 e;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {#6 w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#5 s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {#4 n;multi_finish}}}}}}}}}}}
#**岿||߲|ð˲|þŲ|Ĳ||ö|һ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al w_back {#6 w;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {#6 e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#5 s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {#4 n;multi_finish}}}}}}}}}}}
#**|޺|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al w_back {#7 e;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {#2 e;te2;walk2 {#4 w;te2;walk2 {#5 w;te2;walk2 {multi_finish}}}}}
#**䳡|䳡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {#5 n;arrive}}};#al w_back {#5 w;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {#3 w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;te2;walk2 {e;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;#8 e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;n;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;multi_finish}}}}}}}}}}}}}}}}}}}}

#**|ɮ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;arrive}}};#al w_back {n;w;s;w;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {n;e;s;e;e;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}
#**|Ժ|Ժ|Ժ||߿;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {w;n;nw;arrive}}};#al w_back {n;e;s;s;se;s;e;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {e;e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {multi_finish}}}}}}}}}}
#**|ҩԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {e;n;ne;arrive}}};#al w_back {w;s;s;sw;s;w;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {e;te2;walk2 {w;n;te2;walk2 {n;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}

#**㳡|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;arrive}}};#al w_back {#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;multi_finish}}}}}}}
#**󱯵|ֵ||ƽ̨|||۱;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;arrive}}};#al w_back {e;#3 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;te2;walk2 {n;n;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}
#**̨|ѩͤ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;arrive}}};#al w_back {sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {nu;#4 n;e;n;w;n;te2;walk2 {nu;te2;walk2 {multi_finish}}}}

#**ɾ||;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;#4 w;ta;setdo {arrive}}}};#al w_back {s;d;#4 e;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {u;te2;walk2 {n;te2;walk2 {multi_finish}}}}
#**С·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;w;ta;setdo {arrive}}}};#al w_back {w;nw;sw;w;w;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {#4 e;te2;walk2 {e;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}}}}
#**СϪ|ϪԿյ|ؾһ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;e;e;ne;se;e;ta;setdo {arrive}}}};#al w_back {out;jump xiaoxi;w;nw;sw;w;w;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {jump xiaoxi;te2;walk2 {enter;te2;walk2 {multi_finish}}}}
#**ؾ¥|С|С;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;e;e;ne;se;e;jump xiaoxi;enter;ta;setdo {arrive}}}};#al w_back {n;jump out;down;out;jump xiaoxi;w;nw;sw;w;w;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {wi {daoyi chanshi} {u;te2};walk2 {wi {huizhen zunzhe} {te2};walk2 {tui chuang;jump chuang;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}

#**㳡|ǰ㳡|ɽŵ|ǰ||¯;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;ta;setdo {arrive}}};#al w_back {#5 s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;te2;walk2 {e;e;te2;walk2 {w;knock gate;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;n;te2;walk2 {multi_finish}}}}}}}}}

#**С·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;n;n;ta;setdo {e;n;n;#3 e;s;s;arrive}}};#al w_back {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {se;te2;walk2 {s;te2;walk2 {n;nw;n;n;#3 w;s;s;w;multi_finish}}}}
#**ʯ·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#5 n;ta;setdo {arrive}}};#al w_back {s;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;n;te2;walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;nu;n;n;te2;walk2 {n;n;e;n;w;n;nu;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}

#**|̳|زص|ճ|µ|ǧ|ƺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ta;setdo {arrive}}}};#al w_back {s;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;w;te2;walk2 {e;e;te2;walk2 {w;s;e;te2;walk2 {w;se;te2;walk2 {s;te2;walk2 {sw;multi_finish}}}}}}}}}}}}
#**|ɽ·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ne;n;nw;#3 n;ta;setdo {arrive}}}};#al w_back {sw;sd;sd;#3 s;sd;#4 s;se;s;sw;s;s;sd;s;e;s;w;#4 s;sd;s;#5 s;ta;setdo {s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;w;te2;walk2 {nu;te2;walk2 {ne;te2;walk2 {multi_finish}}}}}}}}}}

#**|ĦԺ|ĦԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {unwield @fight_weapon;nu;wu;#3 nu;#2 wu;#2 nu;wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;n;n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {dmtosl;ta;setdo {#5 s;s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}

#**ݳ|ɽ|﹡|СԺ||С|;#al w_go {s;w;#9 n;#2 ne;#6 n;ta;setdo {arrive}};#al w_back {s;s;e;sd;e;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {w;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}
