ɽ|﹡|СԺ||С|;#al w_go {s;w;#9 n;#2 ne;n;n;n;ta;setdo {arrive}};#al w_back {s;s;e;sd;e;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {nodw=0;walk2 {e;te2;walk2 {e;te2;walk2 {w;w;n;te2;walk2 {w;te2;walk2 {u;te2;walk2 {d;e;n;te2;walk2 {e;te2;walk2 {s;te2;walk2 {n;ne;te2;walk2 {sw;w;n;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {sd;ed;sd;te2;walk2 {w;te2;walk2 {up;te2;walk2 {down;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}

ʯ|ӭͤ|ľ|ʯ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al w_back {s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {nu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {wu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;te2;walk2 {eu;te2;walk2 {wd;wu;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}

޺|䳡|䳡|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;#2 wu;#4 unwield @normal_weapon %i;unwield @fight_weapon;#2 nu;ta;setdo {wu;wield @fight_weapon;nu;n;n;knock gate;#5 n;ta;setdo {arrive}}};#al w_back {#4 n;#6 w;#8 s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {nodw=0;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {sd;s;w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {n;e;nw;te2;walk2 {se;s;w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;w;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;s;s;s;s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;n;n;n;e;e;e;e;e;e;te2;walk2 {e;te2;walk2 {n;te2;walk2 {e;te2;walk2 {s;te2;walk2 {n;n;te2;walk2 {s;w;ne;te2;walk2 {sw;s;e;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {e;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;s;s;s;s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

|ɮ||Ժ|Ժ|㳡||̨|󱯵|ֵ||ҩԺ|Ժ|ƽ̨|||۱;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#5 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {nodw=0;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {s;te2;walk2 {n;n;te2;walk2 {s;e;nw;te2;walk2 {w;te2;walk2 {w;te2;walk2 {e;e;n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {n;e;ne;te2;walk2 {n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;s;sd;s;e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {e;te2;walk2 {w;s;s;te2;walk2 {e;te2;walk2 {w;sw;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;s;te2;walk2 {n;w;s;te2;walk2 {w;n;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {e;e;te2;walk2 {w;n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;ta;setdo {wu;nu;nu;nu;wu;wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;ta;setdo {arrive}}}};#al w_back {out;tltosl;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {nodw=0;walk2 {w;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {n;te2;walk2 {w;te2;walk2 {open door;w;te2;walk2 {w;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {w;te2;walk2 {ne;te2;walk2 {sw;te2;walk2 {se;te2;walk2 {s;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;te2;walk2 {ne;te2;walk2 {nw;te2;walk2 {sw;te2;walk2 {se;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {sw;te2;walk2 {w;te2;walk2 {ne;te2;walk2 {w;te2;walk2 {s;te2;walk2 {nw;te2;walk2 {sw;te2;walk2 {n;te2;walk2 {enter;te2;walk2 {u;te2;walk2 {say òɢʵ಻;canchan zuo;enter;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

СϪ|ϪԿյ|ؾһ¥|ؾ¥|С|С|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;ta;setdo {arrive}}};#al w_back {n;jump out;down;out;jump xiaoxi;w;nw;sw;#2 w;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {nodw=0;walk2 {e;te2;walk2 {e;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {e;te2;walk2 {jump xiaoxi;te2;walk2 {enter;te2;walk2 {wi {daoyi chanshi} {u;te2};walk2 {wi {huizhen zunzhe} {tui chuang;jump chuang;te2};walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}

㳡|ǰ㳡|ɽŵ|ǰ||㳡||С·|㳡|||¥СԺ;#al w_go {s;w;#9 n;#4 unwield @normal_weapon %i;unwield @fight_weapon;#2 ne;#6 n;w;nu;wu;#3 nu;#2 wu;#2 nu;wield @fight_weapon;ta;setdo {arrive}};#al w_back {n;n;n;nw;n;w;n;w;w;nw;#4 s;open gate;s;s;s;sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;ta;setdo {e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {nodw=0;walk2 {wu;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {e;te2;walk2 {w;w;te2;walk2 {e;knock gate;n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {w;te2;walk2 {enter;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {d;d;d;d;d;d;out;e;n;te2;walk2 {w;te2;walk2 {wi {xuansheng dashi} {w;te2};walk2 {n;te2;walk2 {s;s;te2;walk2 {n;e;e;ne;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;n;te2;walk2 {s;e;te2;walk2 {w;s;s;s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {e;te2;walk2 {enter;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {u;te2;walk2 {d;d;d;d;d;d;out;w;n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;e;te2;walk2 {n;te2;walk2 {s;e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;s;te2;walk2 {se;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

|޺岿|޺|޺߲|޺ð˲|޺þŲ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;#7 w;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#4 s;te2;walk2 {e;te2;walk2 {w;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {#4 n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {e;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;te2;walk2 {e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

޺Ĳ|޺|޺ö|޺һ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;#6 w;#4 s;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#4 s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {e;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;te2;walk2 {e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

岿||߲|ð˲|þŲ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;#6 e;#4 n;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {#4 n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}

Ĳ||ö|һ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;#6 e;#4 s;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#4 s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}

¥|¥|¥߲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;#2 n;w;n;w;enter;#6 up;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {down;te2;walk2 {down;te2;walk2 {down;te2;walk2 {down;te2;walk2 {down;te2;walk2 {down;te2;walk2 {out;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}}}}}

¥һ|¥|¥|¥Ĳ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;#2 n;w;n;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {w;te2;walk2 {enter;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {#6 down;out;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {wi {xuansheng dashi} {w;te2};walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;#2 e;te2;walk2 {ne;te2;walk2 {sw;s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;te2;walk2 {n;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;te2;walk2 {se;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

¥|¥|¥߲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;#2 n;e;n;e;enter;#6 up;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {down;te2;walk2 {down;te2;walk2 {down;te2;walk2 {down;te2;walk2 {down;te2;walk2 {down;te2;walk2 {out;te2;walk2 {w;te2;walk2 {multi_finish}}}}}}}}}}

¥һ|¥|¥|¥Ĳ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;#2 n;e;n;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {e;te2;walk2 {enter;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {#6 down;out;te2;walk2 {w;te2;walk2 {s;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {se;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {#2 w;te2;walk2 {nw;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {e;te2;walk2 {#2 w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {wi {xuansheng dashi} {w;te2};walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;e;multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

Ժ||߿;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#7 n;w;n;nw;#2 n;ta;setdo {arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {w;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;e;te2;walk2 {ne;te2;walk2 {sw;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;te2;walk2 {s;te2;walk2 {sd;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;e;te2;walk2 {nw;te2;walk2 {w;te2;walk2 {w;te2;walk2 {#2 e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {sd;s;te2;walk2 {e;te2;walk2 {s;te2;walk2 {se;te2;walk2 {nw;te2;walk2 {w;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#8 n;nu;n;ta;setdo {n;e;n;nw;n;w;n;nu;#2 n;nw;n;ne;#4 n;nu;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {nw;te2;walk2 {s;te2;walk2 {nu;te2;walk2 {ne;te2;walk2 {sw;#2 sd;#2 s;te2;walk2 {s;te2;walk2 {sd;te2;walk2 {s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}

ɽ·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#8 n;nu;n;ta;setdo {n;e;n;nw;n;w;n;nu;#2 n;nw;n;ne;n;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {nw;te2;walk2 {s;te2;walk2 {nu;te2;walk2 {ne;te2;walk2 {sw;#2 sd;#3 s;sd;#2 s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {#2 e;s;e;te2;walk2 {se;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

زص|ճ|µ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#8 n;nu;n;ta;setdo {n;e;n;nw;n;w;n;nu;#2 n;nw;n;ne;n;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;te2;walk2 {w;n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#2 s;sd;#3 s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {#2 e;s;e;te2;walk2 {se;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {s;te2;walk2 {sw;te2;walk2 {nw;te2;walk2 {se;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

ǧ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#8 n;nu;n;ta;setdo {n;e;n;nw;n;w;n;nu;#2 n;nw;n;ne;n;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#3 s;sd;#3 s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {s;te2;walk2 {e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {#2 e;s;e;te2;walk2 {se;te2;walk2 {s;te2;walk2 {sw;te2;walk2 {nw;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

|ƺ|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#8 n;nu;n;ta;setdo {n;e;n;nw;n;w;n;nu;#2 n;nw;n;ne;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#2 s;sd;#3 s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {#2 e;s;e;te2;walk2 {se;te2;walk2 {s;te2;walk2 {sw;te2;walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {se;s;sw;te2;walk2 {s;te2;walk2 {w;te2;walk2 {w;te2;walk2 {#2 e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {#2 w;te2;walk2 {s;te2;walk2 {sd;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#8 n;nu;n;ta;setdo {n;e;n;nw;n;w;n;nu;#2 n;nw;n;ne;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#2 s;#2 e;s;e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {s;sd;#4 s;te2;walk2 {se;te2;walk2 {s;te2;walk2 {sw;te2;walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {se;s;te2;walk2 {sw;te2;walk2 {s;te2;walk2 {w;te2;walk2 {w;te2;walk2 {#2 e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {#2 w;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

̳;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#8 n;nu;n;ta;setdo {n;e;n;nw;n;w;n;nu;#2 n;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {s;te2;walk2 {w;te2;walk2 {se;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {up;te2;walk2 {down;#4 e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {nw;sw;#2 w;te2;walk2 {s;te2;walk2 {sd;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;n;nu;#2 n;nw;n;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {nw;te2;walk2 {e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;#2 e;s;e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

ի|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;#2 n;e;#2 n;arrive}};#al w_back {dw};#al multi_go {nodw=0;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {s;e;te2;walk2 {s;te2;walk2 {se;te2;walk2 {s;te2;walk2 {n;nw;n;w;n;w;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;te2;walk2 {s;te2;walk2 {e;te2;walk2 {enter;te2;walk2 {up;te2;walk2 {up;te2;walk2 {#2 down;out;w;te2;walk2 {s;te2;walk2 {e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {s;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {sw;te2;walk2 {w;te2;walk2 {e;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;#3 n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

|;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;#2 n;e;#2 n;#2 e;arrive}};#al w_back {dw};#al multi_go {nodw=0;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {se;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {#2 n;nw;n;w;n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {s;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;te2;walk2 {s;te2;walk2 {e;te2;walk2 {enter;te2;walk2 {up;te2;walk2 {down;out;w;te2;walk2 {s;te2;walk2 {e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {sw;te2;walk2 {w;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {s;te2;walk2 {e;te2;walk2 {#3 n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {nu;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

԰;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;#2 n;e;#2 n;ta;setdo {#2 e;s;e;s;se;#2 s;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}

ɾ||;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#8 n;nu;n;ta;setdo {n;e;n;nw;n;w;n;nu;n;#4 w;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {up;te2;walk2 {n;te2;walk2 {s;down;te2;walk2 {e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;te2;walk2 {n;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {w;te2;walk2 {se;te2;walk2 {s;te2;walk2 {e;te2;walk2 {e;te2;walk2 {ne;te2;walk2 {sw;#2 w;te2;walk2 {s;te2;walk2 {sd;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}

ݳ;#al w_go {s;w;#9 n;#2 ne;#6 n;arrive};#al w_back {dw};#al multi_go {nodw=0;walk2 {s;te2;walk2 {n;te2;walk2 {w;te2;walk2 {nu;te2;walk2 {wu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {nu;te2;walk2 {#3 sd;ed;sd;te2;walk2 {w;te2;walk2 {u;te2;walk2 {down;te2;walk2 {nu;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {se;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#2 s;e;sd;e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {s;te2;walk2 {e;te2;walk2 {s;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {se;s;te2;walk2 {s;te2;walk2 {s;te2;walk2 {n;te2;walk2 {e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {e;n;sw;w;te2;walk2 {s;te2;walk2 {w;te2;walk2 {up;te2;walk2 {down;e;te2;walk2 {s;te2;walk2 {e;te2;walk2 {e;te2;walk2 {#2 w;te2;walk2 {s;te2;walk2 {s;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

¥СԺ|||֤Ժ|¯|ʯ·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;#3 nu;ta;setdo {#2 wu;nu;#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;#2 n;knock gate;#5 n;arrive}};#al w_back {dw};#al multi_go {nodw=0;walk2 {n;te2;walk2 {s;sw;te2;walk2 {w;te2;walk2 {wi {xuansheng dashi} {w;te2};walk2 {n;te2;walk2 {#2 s;te2;walk2 {n;te2;walk2 {#2 e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {enter;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {up;te2;walk2 {#5 down;out;e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {#4 s;te2;walk2 {n;te2;walk2 {e;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {e;te2;walk2 {enter;te2;walk2 {up;te2;walk2 {down;out;w;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {se;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {e;n;te2;walk2 {s;te2;walk2 {s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {#3 w;nw;te2;walk2 {n;te2;walk2 {n;te2;walk2 {n;te2;walk2 {s;e;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {n;te2;walk2 {#2 s;te2;walk2 {w;te2;walk2 {n;te2;walk2 {n;te2;walk2 {w;te2;walk2 {s;te2;walk2 {s;te2;walk2 {#2 e;n;#2 e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {#2 s;te2;walk2 {n;te2;walk2 {e;te2;walk2 {nw;te2;walk2 {w;te2;walk2 {w;te2;walk2 {#2 e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {n;te2;walk2 {w;te2;walk2 {n;te2;walk2 {#2 s;te2;walk2 {n;te2;walk2 {e;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {s;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {w;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {s;te2;walk2 {w;te2;walk2 {e;te2;walk2 {s;te2;walk2 {s;te2;walk2 {w;te2;walk2 {#2 e;te2;walk2 {w;te2;walk2 {sd;te2;walk2 {s;te2;walk2 {e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {n;te2;walk2 {#2 s;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {e;te2;walk2 {s;te2;walk2 {s;te2;walk2 {#2 w;n;#2 w;te2;walk2 {n;te2;walk2 {e;te2;walk2 {n;te2;walk2 {#2 s;te2;walk2 {n;te2;walk2 {w;te2;walk2 {ne;te2;walk2 {e;te2;walk2 {w;te2;walk2 {n;te2;walk2 {w;te2;walk2 {e;te2;walk2 {n;te2;walk2 {e;te2;walk2 {w;te2;walk2 {nw;te2;walk2 {n;w;n;te2;walk2 {nu;te2;walk2 {n;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {up;te2;walk2 {down;#4 e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {e;te2;walk2 {w;nw;sw;#2 w;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {e;te2;walk2 {sw;te2;walk2 {nw;te2;walk2 {n;te2;walk2 {e;te2;walk2 {s;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {sw;te2;walk2 {ne;te2;walk2 {e;te2;walk2 {#2 w;te2;walk2 {e;te2;walk2 {n;te2;walk2 {n;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

С·|ѩͤ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;ta;setdo {#4 unwield @normal_weapon %i;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;#8 n;nu;n;ta;setdo {n;w;n;ne;n;e;n;nu;arrive}}};#al w_back {dw};#al multi_go {nodw=0;walk2 {n;te2;walk2 {n;te2;walk2 {nw;te2;walk2 {n;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {s;te2;walk2 {sw;te2;walk2 {s;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {w;te2;walk2 {up;te2;walk2 {n;te2;walk2 {s;down;#4 e;te2;walk2 {e;te2;walk2 {e;te2;walk2 {ne;te2;walk2 {se;te2;walk2 {e;te2;walk2 {w;nw;sw;#2 w;s;te2;walk2 {sd;te2;walk2 {s;te2;walk2 {e;te2;walk2 {s;te2;walk2 {se;te2;walk2 {nw;te2;walk2 {w;te2;walk2 {s;te2;walk2 {n;te2;walk2 {w;te2;walk2 {sw;te2;walk2 {ne;te2;walk2 {n;te2;walk2 {e;te2;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
