**Songxin Alias TXT File
**Copyright 2004.7.18 by jasee@CQ
**
**ɽȫ· findway_shaolin
**ƺ|ǰ|ʯ|ݳ|ʯ|ӭͤ|㳡|ǰ㳡|ľ||Ժ|Ժ|Ժ||߿||ҩԺ|Ժ|޺||䳡|䳡||޺һ|޺ö|޺|޺Ĳ|޺岿|޺|޺߲|޺ð˲|޺þŲ|һ|ö||Ĳ|岿||߲|ð˲|þŲ|¥һ|¥|¥|¥Ĳ|¥|¥|¥߲|¥СԺ|¥һ|¥|¥|¥Ĳ|¥|¥|¥߲|¥СԺ|ɽ|СԺ|﹡||С||¯||||֤Ժ|㳡|㳡||||ѩͤ|̨|㳡|󱯵|ֵ|۱|ƽ̨|||ʯ·||ɮ|||ɾ|С·|СϪ|ϪԿյ|ؾһ¥|ؾ¥|С|ɽŵ|ի|||С·|԰|||ճ|زص|µ|ǧ||ĦԺ|ɽ·|
**
#**ɽֽԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;w;w;multi_next;walk2 {#4 e;n;multi_next;walk2 {e;multi_next;walk2 {w;ne;multi_next;walk2 {e;multi_next;walk2 {w;n;n;nw;n;w;n;multi_next;walk2 {s;e;s;se;s;s;sw;s;w;multi_finish}}}}}}}}
#**ɽС;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;e;e;ne;se;ta;setdo {arrive}}};#al w_back {n;jump out;d;out;jump xiaoxi;w;nw;sw;w;w;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;jump xiaoxi;enter;multi_next;walk2 {wi {daoyi chanshi} {u;multi_next};walk2 {wi {huizhen zunzhe} {tui chuang;jump chuang;s;multi_next};walk2 {multi_finish}}}}}
#**ɽʯ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al w_back {sd;ed;#2 sd;#2 ed;#3 sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {say;multi_next;walk2 {nu;multi_next;walk2 {wu;multi_next;walk2 {nu;multi_next;walk2 {nu;multi_next;walk2 {nu;multi_next;walk2 {wu;multi_next;walk2 {wu;multi_next;walk2 {nu;multi_next;walk2 {nu;multi_next;walk2 {wu;multi_next;walk2 {nu;multi_next;walk2 {multi_finish}}}}}}}}}}}}}}
#**ɽݳ;#al w_go {s;w;#9 n;#2 ne;n;n;n;n;n;n;ta;setdo {arrive}};#al w_back {#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {say;multi_next;walk2 {multi_finish}}}
#**ɽӭͤ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al w_back {sd;#2 ed;#3 sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {nu;wu;#3 nu;#2 wu;nu;multi_next;walk2 {multi_finish}}}
#**ɽַľ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al w_back {wd;sd;sd;#2 ed;#3 sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {nu;wu;#3 nu;#2 wu;nu;nu;eu;multi_next;walk2 {multi_finish}}}
#**ɽʯ;#al w_go {unwield @fight_weapon;s;w;#9 n;#2 ne;#6 n;w;ta;setdo {arrive}};#al w_back {s;sd;ed;sd;sd;#2 ed;#3 sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {nu;wu;#3 nu;#2 wu;nu;nu;wu;nu;n;multi_next;walk2 {multi_finish}}}
#**ɽǰ㳡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {w;multi_next;walk2 {w;multi_next;walk2 {e;e;multi_next;walk2 {w;multi_next;walk2 {multi_finish}}}}}}
#**ɽɽ;#al w_go {s;w;#9 n;#2 ne;n;n;n;n;n;n;ta;setdo {arrive}};#al w_back {e;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {w;w;multi_next;walk2 {multi_finish}}}
#**ɽ﹡;#al w_go {s;w;#9 n;#2 ne;n;n;n;n;n;n;ta;setdo {arrive}};#al w_back {sd;e;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {w;w;nu;multi_next;walk2 {multi_finish}}}
#**ɽСԺ;#al w_go {s;w;#9 n;#2 ne;n;n;n;n;n;n;ta;setdo {arrive}};#al w_back {e;sd;e;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {w;w;nu;w;multi_next;walk2 {multi_finish}}}
#**ɽС;#al w_go {s;w;#9 n;#2 ne;n;n;n;n;n;n;ta;setdo {arrive}};#al w_back {s;e;sd;e;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {w;w;nu;w;n;multi_next;walk2 {multi_finish}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;n;n;n;n;n;n;ta;setdo {arrive}};#al w_back {s;s;e;sd;e;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {w;w;nu;w;n;n;multi_next;walk2 {multi_finish}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;n;n;n;n;n;n;ta;setdo {arrive}};#al w_back {se;e;sd;e;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {w;w;nu;w;nw;multi_next;walk2 {multi_finish}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;n;n;multi_next;walk2 {s;s;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽɽŵ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;multi_next;walk2 {open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽǰ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;n;multi_next;walk2 {s;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;multi_next;walk2 {n;multi_next;walk2 {s;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}}
#**ɽֶ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;multi_next;walk2 {n;multi_next;walk2 {s;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}}
#**ɽֹ㳡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {say;multi_next;walk2 {knock gate;n;n;multi_next;walk2 {w;multi_next;walk2 {e;e;multi_next;walk2 {w;s;open gate;s;multi_finish}}}}}}
#**ɽֹ㳡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {say;multi_next;walk2 {knock gate;n;n;multi_next;walk2 {w;multi_next;walk2 {e;e;multi_next;walk2 {w;s;open gate;s;multi_finish}}}}}}
#**ɽ¯;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;n;n;n;n;multi_next;walk2 {s;s;s;s;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;w;multi_next;walk2 {e;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽֶ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;e;multi_next;walk2 {w;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ֤Ժ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;n;w;multi_next;walk2 {e;s;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;n;w;wipe ʦ {xuansheng dashi} {w;multi_next};walk2 {s;multi_next;walk2 {n;n;multi_next;walk2 {s;e;e;s;s;e;s;open gate;s;multi_finish}}}}}
#**ɽֹ¥߲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;w;enter;#6 u;multi_next;walk2 {#6 d;out;e;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽֹ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;w;enter;#5 u;multi_next;walk2 {#5 d;out;e;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽֹ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;w;enter;#4 u;multi_next;walk2 {#4 d;out;e;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽֹ¥Ĳ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;w;enter;#3 u;multi_next;walk2 {#3 d;out;e;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽֹ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;w;enter;#2 u;multi_next;walk2 {#2 d;out;e;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽֹ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;w;enter;u;multi_next;walk2 {d;out;e;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽֹ¥һ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;w;enter;multi_next;walk2 {out;e;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽֹ¥СԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;w;n;w;multi_next;walk2 {e;s;e;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ¥߲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;e;enter;#6 u;multi_next;walk2 {#6 d;out;w;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;e;enter;#5 u;multi_next;walk2 {#5 d;out;w;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;e;enter;#4 u;multi_next;walk2 {#4 d;out;w;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ¥Ĳ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;e;enter;#3 u;multi_next;walk2 {#3 d;out;w;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;e;enter;#2 u;multi_next;walk2 {#2 d;out;w;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;e;enter;u;multi_next;walk2 {d;out;w;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ¥һ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;e;enter;multi_next;walk2 {out;w;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ¥СԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {knock gate;n;n;e;n;e;multi_next;walk2 {w;s;w;s;open gate;s;multi_next;walk2 {multi_finish}}}}
#**ɽ޺һ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#4 s;multi_next;walk2 {#4 n;#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽ޺ö;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#3 s;multi_next;walk2 {#3 n;#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽ޺;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#2 s;multi_next;walk2 {#2 n;#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽ޺Ĳ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;multi_next;walk2 {n;#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽ޺岿;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {say;multi_next;walk2 {#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽ޺;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;multi_next;walk2 {s;#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽ޺߲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;n;multi_next;walk2 {s;s;#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽ޺ð˲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;n;n;multi_next;walk2 {s;s;s;#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽ޺þŲ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#4 n;multi_next;walk2 {#4 s;#6 e;multi_next;walk2 {multi_finish}}}}
#**ɽְһ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#4 s;multi_next;walk2 {#4 n;#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽְö;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#3 s;multi_next;walk2 {#3 n;#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽְ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#2 s;multi_next;walk2 {#2 n;#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽְĲ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;multi_next;walk2 {n;#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽְ岿;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {say;multi_next;walk2 {#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽְ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;multi_next;walk2 {s;#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽְ߲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;n;multi_next;walk2 {s;s;#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽְð˲;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;n;n;multi_next;walk2 {s;s;s;#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽְþŲ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 e;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#4 n;multi_next;walk2 {#4 s;#6 w;multi_next;walk2 {multi_finish}}}}
#**ɽַ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;w;ta;setdo {arrive}}};#al w_back {s;d;e;e;e;e;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;w;w;u;n;multi_next;walk2 {multi_finish}}}
#**ɽֲ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;w;ta;setdo {arrive}}};#al w_back {d;e;e;e;e;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;w;w;u;multi_next;walk2 {multi_finish}}}
#**ɽַɾ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;w;ta;setdo {arrive}}};#al w_back {e;e;e;e;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;w;w;multi_next;walk2 {multi_finish}}}
#**ɽС·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;w;ta;setdo {arrive}}};#al w_back {nw;sw;w;w;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;multi_next;walk2 {w;multi_next;walk2 {#4 e;multi_next;walk2 {e;multi_next;walk2 {ne;multi_next;walk2 {se;multi_next;walk2 {multi_finish}}}}}}}}
#**ɽСϪ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;e;e;ne;se;ta;setdo {arrive}}};#al w_back {w;nw;sw;w;w;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;multi_next;walk2 {multi_finish}}}
#**ɽϪԿյ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;e;e;ne;se;ta;setdo {arrive}}};#al w_back {jump xiaoxi;w;nw;sw;w;w;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;jump xiaoxi;multi_next;walk2 {multi_finish}}}
#**ɽֲؾһ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;e;e;ne;se;ta;setdo {arrive}}};#al w_back {d;out;jump xiaoxi;w;nw;sw;w;w;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;jump xiaoxi;enter;multi_next;walk2 {wi {daoyi chanshi} {u;multi_next};walk2 {multi_finish}}}}
#**ɽֲؾ¥;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;e;e;ne;se;ta;setdo {arrive}}};#al w_back {d;out;jump xiaoxi;w;nw;sw;w;w;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;jump xiaoxi;enter;multi_next;walk2 {wi {daoyi chanshi} {u;multi_next};walk2 {multi_finish}}}}
#**ɽС;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#7 n;nu;n;n;w;n;ne;n;e;n;nu;n;e;e;ne;se;ta;setdo {arrive}}};#al w_back {jump out;d;out;jump xiaoxi;w;nw;sw;w;w;s;sd;s;w;s;sw;s;e;s;s;sd;s;s;s;s;s;s;s;open gate;#3 s;ta;setdo {sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;jump xiaoxi;enter;multi_next;walk2 {wi {daoyi chanshi} {u;multi_next};walk2 {wi {huizhen zunzhe} {tui chuang;jump chuang;multi_next};walk2 {multi_finish}}}}}
#**ɽ޺;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#2 w;ta;setdo {arrive}}};#al w_back {e;e;bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {say;multi_next;walk2 {multi_finish}}}
#**ɽְ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#2 e;ta;setdo {arrive}}};#al w_back {w;w;bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {say;multi_next;walk2 {multi_finish}}}
#**ɽ䳡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;multi_next;walk2 {n;multi_next;walk2 {e;multi_next;walk2 {e;multi_next;walk2 {s;multi_next;walk2 {s;multi_next;walk2 {w;multi_next;walk2 {w;multi_next;walk2 {n;#8 e;multi_next;walk2 {n;multi_next;walk2 {e;multi_next;walk2 {e;multi_next;walk2 {s;multi_next;walk2 {s;multi_next;walk2 {w;multi_next;walk2 {w;multi_next;walk2 {n;#3 w;multi_next;walk2 {multi_finish}}}}}}}}}}}}}}}}}}}
#**ɽ䳡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;knock gate;n;ta;setdo {#6 n;#6 w;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;e;multi_next;walk2 {#8 e;multi_next;walk2 {#4 w;multi_next;walk2 {multi_finish}}}}}
#**ɽֻ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;nw;multi_next;walk2 {w;multi_next;walk2 {e;n;multi_next;walk2 {n;multi_next;walk2 {s;s;se;s;e;multi_finish}}}}}}
#**ɽԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;nw;n;w;multi_next;walk2 {e;s;se;s;e;multi_next;walk2 {multi_finish}}}}
#**ɽԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;nw;w;w;multi_next;walk2 {e;e;se;s;e;multi_next;walk2 {multi_finish}}}}
#**ɽԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;nw;n;n;w;multi_next;walk2 {e;s;s;se;s;e;multi_next;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;nw;n;n;w;n;multi_next;walk2 {s;e;s;s;se;s;e;multi_next;walk2 {multi_finish}}}}
#**ɽַ߿;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;nw;n;n;w;s;multi_next;walk2 {n;e;s;s;se;s;e;multi_next;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;e;multi_next;walk2 {w;n;multi_next;walk2 {ne;multi_next;walk2 {e;multi_next;walk2 {w;n;multi_next;walk2 {n;multi_next;walk2 {s;s;sw;s;w;multi_finish}}}}}}}}
#**ɽҩԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;n;ne;n;n;e;multi_next;walk2 {w;s;s;sw;s;w;multi_next;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {#6 w;multi_next;walk2 {w;multi_next;walk2 {e;n;n;multi_next;walk2 {s;s;s;multi_next;walk2 {n;e;e;s;multi_next;walk2 {e;multi_next;walk2 {n;#3 e;multi_finish}}}}}}}}
#**ɽֺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;n;ne;n;n;nw;multi_next;walk2 {n;multi_next;walk2 {w;multi_next;walk2 {w;multi_next;walk2 {s;multi_next;walk2 {e;multi_next;walk2 {s;s;s;s;sd;s;multi_next;walk2 {multi_finish}}}}}}}}}
#**ɽѩͤ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;nw;n;n;ne;n;e;n;multi_next;walk2 {nu;multi_next;walk2 {sd;s;w;s;sw;s;s;se;s;e;multi_next;walk2 {multi_finish}}}}}
#**ɽ̨;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;multi_next;walk2 {s;w;n;nw;n;n;ne;n;e;n;multi_next;walk2 {s;w;s;sw;s;s;se;s;e;multi_next;walk2 {multi_finish}}}}}
#**ɽֺ㳡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {e;n;ne;n;n;nw;multi_next;walk2 {n;multi_next;walk2 {w;multi_next;walk2 {w;multi_next;walk2 {s;multi_next;walk2 {e;multi_next;walk2 {s;s;s;s;sd;s;multi_next;walk2 {multi_finish}}}}}}}}}
#**ɽִ󱯵;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;nu;n;n;n;multi_next;walk2 {s;s;s;sd;s;multi_next;walk2 {multi_finish}}}}
#**ɽֵ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;nu;n;n;n;w;multi_next;walk2 {e;s;s;s;sd;s;multi_next;walk2 {multi_finish}}}}
#**ɽִ۱;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;nu;n;multi_next;walk2 {s;sd;s;multi_next;walk2 {multi_finish}}}}
#**ɽƽ̨;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;nu;multi_next;walk2 {sd;s;multi_next;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;nu;w;multi_next;walk2 {e;sd;s;multi_next;walk2 {multi_finish}}}}
#**ɽֽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {n;nu;e;multi_next;walk2 {w;sd;s;multi_next;walk2 {multi_finish}}}}
#**ɽʯ·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#4 n;ta;setdo {arrive}}};#al w_back {ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;multi_next;walk2 {n;n;multi_next;walk2 {w;multi_next;walk2 {w;multi_next;walk2 {e;e;e;multi_next;walk2 {e;multi_next;walk2 {w;w;n;nu;e;multi_next;walk2 {w;n;n;multi_next;walk2 {w;n;ne;n;e;n;nu;n;multi_next;walk2 {n;multi_next;walk2 {s;s;sd;s;w;s;sw;multi_next;walk2 {s;s;s;se;s;e;multi_next;walk2 {multi_finish}}}}}}}}}}}}}}
#**ɽֲ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;multi_next;walk2 {s;e;e;n;multi_next;walk2 {s;w;multi_next;walk2 {multi_finish}}}}}
#**ɽɮ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {w;n;w;multi_next;walk2 {e;s;e;e;n;e;multi_next;walk2 {w;s;w;multi_next;walk2 {multi_finish}}}}}
#**ɽի;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;s;se;e;multi_next;walk2 {w;nw;n;n;multi_next;walk2 {multi_finish}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;s;se;e;n;multi_next;walk2 {s;w;nw;n;n;multi_next;walk2 {multi_finish}}}}
#**ɽַ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;s;se;e;e;multi_next;walk2 {n;multi_next;walk2 {s;s;multi_next;walk2 {n;w;w;nw;n;n;multi_next;walk2 {multi_finish}}}}}}
#**ɽ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;s;se;e;e;e;multi_next;walk2 {s;multi_next;walk2 {n;w;w;w;nw;n;n;multi_next;walk2 {multi_finish}}}}}
#**ɽС·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;s;se;e;e;e;s;s;multi_next;walk2 {se;multi_next;walk2 {s;multi_next;walk2 {n;nw;n;n;w;w;w;nw;n;n;multi_next;walk2 {multi_finish}}}}}}
#**ɽֲ԰;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {arrive}}};#al w_back {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}};#al multi_go {walk2 {s;s;se;e;e;e;s;s;se;s;s;multi_next;walk2 {s;multi_next;walk2 {e;multi_next;walk2 {n;multi_next;walk2 {w;n;n;nw;n;n;w;w;w;nw;n;n;multi_next;walk2 {multi_finish}}}}}}}
#**ɽֻ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {s;s;e;e;s;s;e;se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {w;multi_next;walk2 {w;multi_next;walk2 {n;multi_next;walk2 {n;multi_next;walk2 {w;multi_next;walk2 {w;multi_next;walk2 {n;multi_next;walk2 {multi_finish}}}}}}}}}
#**ɽַ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {say;multi_next;walk2 {multi_finish}}}
#**ɽƺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {w;se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {say;multi_next;walk2 {e;multi_next;walk2 {multi_finish}}}}
#**ɽֿճ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {s;se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;multi_next;walk2 {multi_finish}}}
#**ɽֵزص;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {e;s;se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;w;multi_next;walk2 {multi_finish}}}
#**ɽְµ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {w;s;se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;e;multi_next;walk2 {multi_finish}}}
#**ɽǧ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {s;s;se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;n;multi_next;walk2 {multi_finish}}}
#**ɽֳ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {s;s;sd;s;s;s;s;se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;n;n;n;nu;n;n;multi_next;walk2 {multi_finish}}}
#**ɽִĦԺ;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {s;e;e;s;s;e;se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {#2 w;#2 n;#2 w;n;multi_next;walk2 {multi_finish}}}
#**ɽɽ·;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;ta;setdo {wu;nu;n;n;knock gate;#7 n;ta;setdo {n;nu;#4 n;e;n;w;n;nu;#2 n;ne;n;nw;ta;setdo {arrive}}}};#al w_back {se;s;sw;s;s;sd;s;e;s;w;s;s;s;s;sd;s;ta;setdo {bsl;ta;setdo {gxy;ta;setdo {arrive_back}}}};#al multi_go {walk2 {n;n;n;multi_next;walk2 {n;multi_next;walk2 {nu;multi_next;walk2 {n;multi_next;walk2 {n;n;multi_next;walk2 {nu;multi_next;walk2 {nu;multi_next;walk2 {ne;multi_next;walk2 {sw;sd;sd;s;s;s;sd;s;s;s;s;multi_finish}}}}}}}}}}
#**ɽֹ㳡;#al w_go {s;w;#9 n;#2 ne;#6 n;w;nu;wu;nu;nu;nu;wu;wu;nu;unwield @fight_weapon;nu;wield @fight_weapon;wu;nu;n;n;ta;setdo {arrive}};#al w_back {s;s;sd;ed;sd;sd;ed;ed;sd;sd;sd;ed;sd;e;#6 s;#2 sw;#9 s;e;n;ta;setdo {arrive_back}};#al multi_go {walk2 {look;multi_next;walk2 {knock gate;n;n;multi_next;walk2 {w;multi_next;walk2 {e;e;multi_next;walk2 {w;s;open gate;s;multi_finish}}}}}}