|
楼主 |
发表于 2014-10-16 15:05:19
|
显示全部楼层
// jinchuang.c 金创药
inherit COMBINED_ITEM;
void init()
{
add_action("do_eat", "eat");
add_action("do_eat", "fu");
}
void create()
{
set_name("金创药", ({"jinchuang yao", "jin", "jinchuang"}));
if (clonep())
set_default_object(__FILE__);
else {
set("unit", "些");
set("heal_up", 1);
set("base_unit", "包");
set("base_weight", 100);
set("long", "这是一包武林人士必备的金创药。\n");
set("base_value", 5000);
}
set_amount(1);
}
int do_eat(string arg)
{
if (!id(arg))
return notify_fail("你要吃什么药?\n");
if (this_player()->is_busy() || this_player()->is_fighting())
return notify_fail("你正忙着呢。\n");
if ((int)this_player()->query("eff_qi") ==
(int)this_player()->query("max_qi"))
return notify_fail("你现在不需要用金创药。\n");
else {
this_player()->receive_curing("qi", 50);
message_vision("$N吃下一包金创药,气色看起来好多了。\n", this_player());
destruct(this_object());
this_player()->start_busy(1);
return 1;
}
}
这个金疮药是加50点血,还是气血恢复+50呢????? |
|