|
me->add("neili", -150);
me->add("jingli", -100);
me->set_temp("zhuihun/jumie", 4);
me->add_temp("apply/attack", i);
me->add_temp("apply/damage", j);
message_vision(GRN "\n$N大喝一声「绝命」,第一招使出.....\n"NOR,me);
COMBAT_D->do_attack(me, target, me->query_temp("weapon"), 1);
if(me->is_fighting(target)){
message_vision(YEL "\n$N反手一钩,紧跟着发出第二招「落魄」!\n"NOR,me);
COMBAT_D->do_attack(me, target, me->query_temp("weapon"), 1);
}
if(me->is_fighting(target)&&(int)me->query_skill("zhuihun-gou", 1) >= 140){
message_vision(RED "\n$N凌空一劈,第三式「夺魂」随后而至,令$n"RED"措手不及!\n"NOR,me,target);
me->add("neili", -50);
COMBAT_D->do_attack(me, target, me->query_temp("weapon"), 1);
}
if(me->is_fighting(target)&&random(me->query("combat_exp"))>target->query("combat_exp")/2
&&(int)me->query_skill("zhuihun-gou", 1) >= 180){
message_vision(MAG "\n$N身行晃动,最后一式「屠灵」劲道凌厉非常!\n"NOR,me,target);
COMBAT_D->do_attack(me, target, me->query_temp("weapon"), 1);
me->add("neili", -80);
}
me->add_temp("apply/attack", -i);
me->add_temp("apply/damage", -j);
me->start_busy(1);
me->delete_temp("zhuihun/jumie");
me->start_perform(4, "「神形俱灭」");
return 1;
} |
评分
-
1
查看全部评分
-
|