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发表于 2018-3-6 13:07:22
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显示全部楼层
- weaponRepairDo=function()
- DeleteTriggerGroup("repair")
- create_trigger_t('repair1','^(> )*你开始仔细的维修(\\D*),不时用铁锤敲敲打打','','')
- create_trigger_t('repair2','^(> )*你仔细的维修(\\D*),总算大致恢复了它的原貌。,'','weaponRepairGoCun')
- create_trigger_t('repair3','^(> )*这件兵器完好无损,无需修理。,'','weaponRepairGoCun')
- create_trigger_t('repair4','^(> )*对于这种武器,您了解不多,无法修理!,'','weaponRepairCannt')
- create_trigger_t('repair5','^(> )*你带的零钱不够了!你需要','','weaponRepairGold')
- create_trigger_t('repair6','^(> )*你必须装备铁锤才能来维修兵器','','weaponRepairun')
- SetTriggerOption("repair1","group","repair")
- SetTriggerOption("repair2","group","repair")
- SetTriggerOption("repair3","group","repair")
- SetTriggerOption("repair4","group","repair")
- SetTriggerOption("repair5","group","repair")
- SetTriggerOption("repair6","group","repair")
- weapon_unwield()
- ungeta()
- exe('unwield dao;unwield jian;unwield whip;unwield axe;wield tie chui')
- exe('repair '..Bag[tmp.uweapon].fullid)
- create_timer_m('repair',3,'weaponRepairGoCun')
- end
- function weaponRepairCannt()
- weaponUcannt = weaponUcannt or {}
- return weaponRepairGoCun()
- end
- function weaponRepairun()
- EnableTriggerGroup("repair",false)
- EnableTimer("repair",false)
- exe('unwield sword;unwield blade;unwield hammer;unwield xiao;unwield whip;unwield dagger;unwield staff;unwield dart;unwield coin;wield tiechui')
- return checkWait(weaponRepairDo,2)
- end
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