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一直没有穿上甲胄,昨天穿上了,今晚挂机的时候,去修理,然后发呆了,友情更新提示更改一下。
打开weapon.lua
armorRepairDo=function()
DeleteTriggerGroup("repair")
create_trigger_t('repair1','^(> )*你开始仔细的修补(\\D*),不时用剪刀来回裁剪缝纫着','','')
create_trigger_t('repair2','^(> )*你仔细的修补(\\D*),总算大致恢复了它的原貌。$','','armorRepairGoCun')
create_trigger_t('repair3','^(> )*这件防具完好无损,无需修补。$','','armorRepairGoCun')
create_trigger_t('repair4','^(> )*对于这种防具,您了解不多,无法修补!$','','armorRepairCannt')
create_trigger_t('repair5','^(> )*你带的零钱不够了!你需要','','armorRepairGold')
create_trigger_t('repair6','^(> )*你现在精神状态不佳,还是等会再修补吧。$','','armorRepairCannt')
SetTriggerOption("repair1","group","repair")
SetTriggerOption("repair2","group","repair")
SetTriggerOption("repair3","group","repair")
SetTriggerOption("repair4","group","repair")
SetTriggerOption("repair5","group","repair")
SetTriggerOption("repair6","group","repair")
ungeta()
exe('unwield sanqing sword;unwield xuanyuan axe;unwield xuanyuan axe;unwield fengyun whip;unwield qiankun sword')-----------把这里更改一下
exe('wield jian dao')
exe('repair '..Bag[tmp.uarmor].fullid)
create_timer_m('repair',3,'armorRepairGoCun')
end
armorRepairDo=function()
DeleteTriggerGroup("repair")
create_trigger_t('repair1','^(> )*你开始仔细的修补(\\D*),不时用剪刀来回裁剪缝纫着','','')
create_trigger_t('repair2','^(> )*你仔细的修补(\\D*),总算大致恢复了它的原貌。$','','armorRepairGoCun')
create_trigger_t('repair3','^(> )*这件防具完好无损,无需修补。$','','armorRepairGoCun')
create_trigger_t('repair4','^(> )*对于这种防具,您了解不多,无法修补!$','','armorRepairCannt')
create_trigger_t('repair5','^(> )*你带的零钱不够了!你需要','','armorRepairGold')
create_trigger_t('repair6','^(> )*你现在精神状态不佳,还是等会再修补吧。$','','armorRepairCannt')
SetTriggerOption("repair1","group","repair")
SetTriggerOption("repair2","group","repair")
SetTriggerOption("repair3","group","repair")
SetTriggerOption("repair4","group","repair")
SetTriggerOption("repair5","group","repair")
SetTriggerOption("repair6","group","repair")
ungeta()
weapon_unwield()
exe('wield jian dao')
exe('repair '..Bag[tmp.uarmor].fullid)
create_timer_m('repair',3,'armorRepairGoCun')
end |
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