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发表于 2010-8-12 19:47:45
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显示全部楼层
没变化,就是颜色变而已
if( intp(n = me->query_temp("yyz/yz3m")) && n > 0 ){
switch(n){
case 3: msg = "$N右手食指微曲,突然点出,使的竟然便是"一阳指"。但见$N食指幌动,来势虽缓,$n上半身正面大穴\n"+
"却已全在$N一指笼罩之下,竟不知要点的是那一处穴道,九处大穴皆大指之虞";break;
case 2: msg = "$N招数未完,抢上数步,又是一指点出,这次却是指向$n小腹,这一指所盖罩的要穴更广,肚腹间冲脉十二大穴,自幽门、\n"+
"通谷,下至中注、四满,直抵横骨、会阴,尽处于这一指威力之下"; break;
case 1: msg = "跟着第三指又出,这一指迅如闪电,直指$n眉心,指尖闪动,似乎头部太阳,人中,百会..等各大要穴尽在这一指笼罩";break;
default:msg = "$N忽地跃起,左掌抚胸,右手食指点出,招式未老,立即缩回,快似闪电,但着指之处,竟无分毫偏差,连点向\n"+
"$n的强间、脑户、风府、大椎、陶道、身柱、神道、灵台..等督脉三十大穴"; break;
}
if (level>=350) msg = HIY + msg + NOR;
return ([
"action":msg,
"damage_type":"内伤",
"dodge": 20,
"force": level + me->query("jiali"),
"skill_name" : "一指点三脉",
"weapon" : "一阳指力",
]);
}
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COMBAT_D->do_attack(me, target, 0, (lev*2>=250)?3:1);
me->add_temp("yyz/yz3m",-1);
if( me->is_fighting(target) && (int)me->query_skill("yiyang-zhi",1) > 179 ) {
if((int)me->query_skill("yiyang-zhi",1)>=250 )
COMBAT_D->do_attack(me, target, 0, 3);
else
COMBAT_D->do_attack(me, target, 0, 1);
me->add_temp("yyz/yz3m",-1);
}
if( me->is_fighting(target) && (int)me->query_skill("yiyang-zhi",1) > 199 ) {
if((int)me->query_skill("yiyang-zhi",1)>=250 )
COMBAT_D->do_attack(me, target, 0, 3);
else COMBAT_D->do_attack(me, target, 0, 1);
me->add_temp("yyz/yz3m",-1);
}
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