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楼主 |
发表于 2017-12-8 17:55:05
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风神,我把判断写进kill(go)这个function,你看下是否正确:
function yptKillgo()
EnableTrigger("yptFight1",false)
EnableTrigger("ypt_fight1",false)
EnableTrigger("ypt_fight2",false)
EnableTrigger("ypt_fight3",false)
EnableTrigger("ypt_fight4",false)
DeleteTriggerGroup("ypt_weapon")
create_trigger_t('ypt_weapon1',"^(他|她)装备着:$",'','npcWeapon')
SetTriggerOption("ypt_weapon1","group","ypt_weapon")
if sxkiller1 > sxkiller2 then
--exe('look '..sxjob.id1)
exe('kill '..sxjob.id1)
exe('kill '..sxjob.id2)
exe('yun kurong')
exe('uuu')
return
end
if sxkiller2 > sxkiller1 then
--exe('look '..sxjob.id2)
exe('kill '..sxjob.id2)
exe('kill '..sxjob.id1)
exe('yun kurong')
exe('uuu')
return
end
if sxkiller1 == sxkiller2 then
--exe('look '..sxjob.id1)
exe('kill '..sxjob.id1)
exe('kill '..sxjob.id2)
exe('yun kurong')
exe('uuu')
return
end
if yptteam>17 and string.find(sxjob.skills1..sxjob.skills2,"金蛇剑法") then
wait.make(function()
wait.time(2)
exe('bei none;jifa cuff taizu-quan;bei cuff')
end)
return
end |
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